Day One Citizen

Before you buy

Your first ship

Which starter ship should a brand-new player actually fly first? An honest comparison — and why the choice matters less than the store makes it feel.

Written by Doc_Flanigan, a veteran Star Citizen backer.

The short answer

For most new players, your first ship should be the Aurora Mk II — the ship in the $45 Citizen Starter Pack. It carries cargo, which opens delivery missions from your first session, and it comes with Lifetime Insurance.

It is not the fastest ship, or the prettiest. It is the one that lets you earn money, learn the game, and lose nothing when you outgrow it.

Aurora Mk II vs Mustang Alpha

These two have been the classic first-ship debate for years. The honest comparison:

  • Aurora Mk II — the practical choice. It carries cargo. That single fact opens delivery missions immediately — the simplest, safest way for a new player to earn aUEC. It also has a small bed, which lets you log out safely away from a station.
  • Mustang Alpha — the fun choice. It is faster and more agile, and many players enjoy flying it more. But it carries almost nothing, which locks you out of the easiest early money. As a first ship, fun loses to practical.

Today the choice mostly makes itself: the current $45 Citizen Starter Pack comes with the Aurora Mk II. The Mustang Alpha is the long-running alternate, seen in older and occasional promotional packages. If you are choosing between them, choose the Aurora.

Your first ship is not your forever ship

The biggest first-ship mistake is treating the decision as permanent. It is not, for two reasons:

  • You can earn ships in-game. Missions, cargo, mining, and salvage pay aUEC. Rent a ship to try a career, then buy it outright at an in-game ship shop. No real money required.
  • You can upgrade the hull you own. A CCU — Cross-Chassis Upgrade — converts your pledge-store ship into a different one for the price difference between them. Your package, game access, and insurance terms come along. How CCU chains work is covered here.

That is why the cheapest package is the smart entry. Start in the Aurora at $45, fly for a few weeks, and let the game tell you what you actually enjoy. If a career hooks you, the role packages and the in-game market are both still there — and a CCU means the money you already spent is never wasted.

What to do in your Aurora first

A first-week plan that plays to the ship’s strengths:

  • Fly two or three delivery missions — small boxes, honest pay, and the best navigation practice in the game.
  • Take a bounty assessment once flying feels comfortable — the Aurora handles the first tiers fine.
  • Spend your 50,000 UEC referral head start on armor and a better weapon, not a ship — how the bonus works.
  • Rent something bigger for a weekend once you have aUEC to spare, and see what fits.

When you are ready to actually make the purchase, the step-by-step buying walkthrough covers the whole checkout, referral code included.

Common questions

What is the best first ship?

For most new players: the Aurora Mk II, the ship in the $45 Citizen Starter Pack. It carries cargo, which opens delivery missions from your first session, and the pack includes Lifetime Insurance. Learn the game in it, then upgrade or earn other ships later.

Aurora Mk II or Mustang Alpha — which is better?

The Aurora Mk II is the more practical first ship. It carries cargo, which unlocks delivery missions immediately. The Mustang Alpha is faster and more fun to fly, but carries almost nothing, which locks a new player out of the easiest early money.

Can you upgrade your starter ship later?

Yes, two ways. A CCU (Cross-Chassis Upgrade) converts your pledge-store ship into a bigger one for the price difference, keeping your insurance. Or you simply earn aUEC in-game and rent or buy other ships without spending more real money.

Do you keep your first ship forever?

Yes, if it came from a game package or the pledge store — real-money purchases survive every wipe. The Citizen Starter Pack Aurora also carries Lifetime Insurance, so its hull insurance never expires.

Start in an Aurora

Already enlisted? Join the DayOneCitizen Discord for starter help and ship advice.

Sources

Where these facts come from

Every factual claim on this page is checked against official Cloud Imperium Games sources. Dates and figures are verified against the primary RSI blog post or support article linked below — not third-party trackers.

  • Star Citizen starter Game Packages begin at $45, with no subscription required to play.